Tuesday 30 November 2010

MicroHorror: Hunting Monsters

MicroHorror

John Chi sat at his console; on the hologram viewfinder he could see his target - it was stationary, like an AWOL satellite. External lights were dim. If not for his scanners, the only way he'd know it was there would be to silhouette the ship against the distant star, G6567. Small, it lacked firepower, but it had the thrusters to escape.
                He would have to do this right.
                There was a monster inside.
                If he could, John would happily target a torpedo and blow it from existence, but he couldn't be sure if the monster's prey was dead or alive.
                It was a dangerous time. Planet-wide space travel had made it easy for the monsters. It was possible to buy a ship for the same price as a house, and indeed live attached to space-stations in orbit around the Earth and The Moon. These monsters made easy work of circumventing necessary paperwork and licenses, and de-bugging their ships.
                And then they were ready. They'd kidnap a child they liked and run.
                Space has a lot of hiding places. Finding them is a bitch. But it's John's job to hunt them down.

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